Keep your creatives creating. I can help with that.
Too much of a designer’s day goes to placing props and wiring nodes. I build AI workflows that take that work off their plate, so your team stays in the Design Flow and the craft stays theirs.
I’m John Comes. I’ve spent 25+ years making games, from Command & Conquer to Monday Night Combat, and running the teams and companies behind them.
Career highlights
Built an AI workflow that keeps designers designing.
The Design Loop, plus agents for Unreal Engine 5
Wrote the AI you played against.
Command & Conquer Generals: Zero Hour, The Battle for Middle-earth, and Supreme Commander
Designed the first commercial MOBA, before League of Legends.
Demigod. Too early, as it turned out.
Helped invent the shooter–MOBA hybrid.
Monday Night Combat
Took a free-to-play shooter past 3 million players.
Super Monday Night Combat
Shipped 35+ games on almost every platform.
PC, Xbox, PlayStation, Nintendo Switch, VR, and mobile
I design. AI builds.
My ever-improving AI gets rooms built faster and better, while I tell it what I want and give it feedback. Drag the slider: same crypt, first try on the left, round seven on the right.
It doesn’t forget. Every room starts smarter than the last one.
Games I’ve shipped
I’ve been too early to market three times: Demigod, Monday Night Combat, and Raivo, where players trained fighting robots with machine learning. Here are eight of the games, in the order they came out.
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Command & Conquer Generals: Zero Hour
Senior Designer
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The Lord of the Rings: The Battle for Middle-earth
Senior Designer
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Supreme Commander
Lead Designer
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Demigod
Lead Designer
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Monday Night Combat
Creative Director
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Super Monday Night Combat
Game Director
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Planetary Annihilation
Studio Design Director
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Hello Neighbor
Porting studio lead (publisher)
Want your team in the Design Flow?
Most creative teams don’t need an AI strategy deck. They need someone who’s shipped games to sit with them, find the busywork, and get it off their plate.
Pipeline review
I watch where your designers’ and artists’ time actually goes, and point at the jobs AI can take over. I’ll also tell you where it would just make a mess.
Build the loop
I set up the agents, checks and review loops around your team’s real work. Your people still make every call. They just stop doing the chores.